Map Settings Assets
A Map Settings Asset is a configuration file holding map information relevant to the Loading Screen System and its Pawn Handling feature:
Map Name & List of Sublevels
Pawn Settings
Spawn Location
Actor Pool
Those assets allow for a comfortable per level configuration of preferences.
Create a new Map Settings asset
To create a new Map Settings asset
Add a new Blueprint,
as Parent Class select
"BP_LSS_MapSettings_Level"
(for regular levels) or"BP_LSS_MapSettings_LoadingScene"
(for Loading Screen Scenes).
Using Map Settings Assets
First enable "Use Map Settings" in the LSS Actor's details.
Next, select the initial level's Map Settings Asset in "Level To Load On Play"
and the default Loading Screen Settings Asset in "Loading Screen Scene"
. Enable "Active"
to load the selected level immediately when the game starts.
To open a level via Blueprint, use the "LSS Load Level" node:
To change the Loading Screen scene at runtime, use "LSS Set Default Loading Screen"
:
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